Starfall Interceptor

Starfall Interceptor is a fast 2D arcade space game for iPhone and iPad. It takes the feel of classic horizontal space shooters and rebuilds it around a different idea: the alien pilots attacking your world are not the true enemy. They are being controlled by a hidden force known as The Veil.

Now available on the Apple App Store.

Apple approved StarfallInterceptor version 1.0 for iOS in August 2026. Download the released game directly from the App Store.

Download StarfallInterceptor
The mission is liberation, not conquest.

The player's SoulHeal laser breaks the control placed on enemy pilots. A fully liberated ship stops attacking, changes into its peaceful liberation state and leaves the battle. The campaign begins on your own planet, follows the control signal to the first mothership, and then carries the fight to other worlds that are also trapped under The Veil.

Core gameplay

Centred flight modelThe player ship stays near the centre while forward and reverse joystick pressure changes the speed of the world moving underneath it.
SoulHeal weaponsStarter fire begins as a deliberate single shot and develops through upgrades into stronger burst and rapid-fire capability.
Living enemy AISmall ships regroup and try to survive, larger ships behave more independently, and enemies attack both the player and settlements.
People and citiesCivilians and buildings follow the terrain, cities can be attacked and damaged, and protecting the planet matters to score and progression.
Multipart mothershipsBoss encounters are physical structures with independently liberatable systems, blocked lines of fire, changing attack patterns and different world-specific designs.
Three play stylesBeginner, Normal and Expert change the speed and aggression of the campaign so players can replay at a different challenge level.
Persistent pilot careerScores, ranks, achievements, medals, Star Credits and ship upgrades build over time and remain part of the player's career.
Accessible controlsThe pause menu can swap joystick and FIRE/HYPER sides for left- or right-handed play.
Dynamic soundtrackCalm and battle music crossfade according to threat level, with dedicated music logic for major mothership encounters.

Campaign structure

The campaign contains three worlds and thirty numbered levels. World 1 introduces the liberation mechanic and ends with the first horizontal mothership. World 2 introduces an industrial fortress fleet and a very different upright mothership. World 3 combines returning enemy families in new colours and escalating formations before the current campaign reaches its frontier ending.

After the current campaign is completed, the player can restart and choose a different difficulty while retaining accumulated score and persistent ship abilities.

Designed for local play

Starfall Interceptor does not require a Know & Guide account. Game progress, scores, achievements, Star Credits, upgrades, saves and settings are stored locally on the device. The current release does not include third-party advertising or analytics.

Apple App Store information

App Store name: StarfallInterceptor
Platform: iPhone and iPad
App version: 1.0
Bundle identifier: com.knowandguide.StarfallInterceptor
Status: Released on the Apple App Store.

Support, privacy and the development story

Know & Guide provides dedicated support and privacy pages for Starfall Interceptor, together with a launch blog explaining how the game developed from a Defender-inspired idea into a thirty-level liberation campaign.

Download on the App Store Read the Launch Blog Starfall Support Privacy Policy